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Media Foundation - How to use custom wav byte stream parser

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Hi,

I am working on a win32 MFT application and I would like to use my custom .WAV byte stream parser instead of OS in-built wav parser. the application always uses the in-built wav parser even though I added the transform node of my custom .wav byte parser and the custom decoder . Can you suggest how I can use custom .wav parser in my MF application?


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